A sim with cancer will need to make a doctor's appointment through the phone, after which they can begin chemotherapy. Sims who smoke often risk getting cancer. Sims can also learn the Dealing skill from these dealers and purchase cannabis through the dark web once they reach level three.Ĭigarettes and cigars can be purchased in buy mode, either directly or by purchasing a dispenser. If dealers have been assigned to the world, cannabis can be purchased from them. Sims high on cannabis will get a dazed moodlet. The cured buds can then be rolled into a joint or put into a bong, hookah, or vaporizer, or baked into edibles. Once 15 uncured buds are harvested from a cannabis plant, they can be cured in a weed jar. If no dealers exist yet in the world, gardening is the only way to acquire cannabis. There are eleven strains of cannabis: Pure strains Northern Lights, Trainwreck, Komorebi Fantasy, OG Kush, AK-47, Sour Diesel, Purple Haze and hybrids Sour OG, Purple Lights, OG Wreck and Purple AK-47. A sim or household that frequently sells drugs may be subject to police busts or swat raids, in which they will be taken to jail and have their inventory items confiscated. If WickedWhims is installed, sims can pay dealers for drugs with sex. Drugs can form addictions (which will result in an addiction moodlet for the affected sim), and repeated use of drugs in a short period of time can result in a sim's death by overdose. Cannabis seeds are included for gardening (incorrectly categorized in Indoor Plants, rather than with the other seed packets in Outdoor Activities), as well as rolling papers, weed curing jars, and bongs. The only drugs available in buy mode are cocaine, amphetamine, MDMA, and tobacco. The drugs are acquired in differing and semi-realistic ways, with not all being available for purchase in buy mode. The mod also includes edits to mixology that adds new drink recipes, as well as the ability for sims to become drunk, and even alcoholics. The list includes cannabis (weed), tobacco, cocaine, amphetamine, shrooms, MDMA, ayahuasca, xanax, lean, adderall, LSD, and steroids. I think my Sim got arrested once for dealing? I can't remember, I just remmeber the cops showinv up, and then my girl disappearing lmao.The most prominent feature of the mod is its range of drugs for sims to experiment with. I highly recommend this mod.Things get a bit wild if your Sim becomes addicted. He's the only person I actually support on Patreon, because I want those early releases and be able to give him responses/ideas. It is fun to get others addicted to drugs, though. She only did that when I sold her the shit. I would love to have my sim walk into the bookshop, and there's Bella Goth, snorting a line of coke in the bathroom! But no. I actually wish I saw more of the mod happening around me. I'm on my second generation, and the most I've seen is just your local dealer. Plus, you have settings you can fiddle with to determine how often you want things to happen and such. I was surprised how very little the mod pushes itself on you. So I have Basemental, and after the initial experimentation with it (paired with Whicked Whims ahaha), it was pretty cool.īut then I started my legacy challenge with the mod still in, and really, the only thing I noticed was the drinking portion (my founder got shit-faced at her wedding lmaooo).
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